The player will be able to play with all of the characters (listed before) and will experience different situations according to the character he/she controls to get out of the captivity. Vision Statement Experience: A distant and meaningless war becomes something personal. It’s a thrilling experience that raises deep emotions such as sadness, anger, powerlessness, surprise, satisfaction and so forth. (more) A unique story. Several years of violence in that country have been the inspiration for the plot. It`s a story that invite us to stop and meditate about social issues. Cutscenes: In order to make the game more interesting and complete, it has the “so common” cut scenes used in most of console videogames. Atmosphere: All characters, music and levels have been designed to get the player involved in the story. Ending: Phone games are characterized by the lack of an ending. This game has an ending that explains the story. The player can play with several characters: This will allow players who love third-person games to play with the three main characters. This way the story will be developed.